Looking good! On Thu, Apr 2, 2009 at 9:09 AM, Fabrice <[email protected]> wrote:
> > > from Snap code, slowly devirating to polyreducing... > Looking at a recursive way to be more efficient per pass, yet not to go > into long loop... > so far, the code, first clears what's unnecessary using Weld, and reduce at > distance. > > I'm already glad I do not have holes anymore and it that it respects the > shape. > try not apply biggest distance... but apply gradually... cause that's where > I need to work on :)) > > to be improved... > > fab > > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
