So Fabrice, is it possible to do projects like this? What is the maximum numbers of polygons that Away3D accept at once? Will the vizualization be too slow to charge and to "play" with ?
On 3 abr, 16:54, Fabrice <[email protected]> wrote: > All depend howmany polys you need to see at once. > mostly the effort will be on the preparation you do for the job. Its > all case based and depending > on your skills as programmer and modeler... > > You can load your 3d files directly in Away as 3ds or obj or collada. > At the risc to repeat myself, use these only at dev time except if you > load models that will be updated, for the final piece use the > AS3Exporter. > You get low kb, fast loading, no loading blues and they will be on > screen much faster than using the external models. > > Fabrice > > On Apr 3, 2009, at 8:43 PM, Anna Caro wrote: > > > > > > > Hi All, > > > I have a project that is an architectural visualization ( a > > walkthroug project) that I wanted to make in flash... the problem is > > that some of the scenes has more than 4000 polygons (somo much more > > than that), papervision does not allow me to do this, does Away3D > > accept that much of polygons or more? What is the limit? > > Any suggestions? Should I split the scene and use layers or it is > > not possible? > > > Other question, can I export directly form 3Ds Max or do I have to > > use something like swift3D? What file format should it be? Collada? > > any other? > > > Thanks, > > > Anna- Ocultar texto entre aspas - > > - Mostrar texto entre aspas -
