So Fabrice, is it possible to do projects like this? What is the
maximum numbers of polygons that Away3D accept at once?
Will the vizualization be too slow to charge and to "play" with ?

On 3 abr, 16:54, Fabrice <[email protected]> wrote:
> All depend howmany polys you need to see at once.
> mostly the effort will be on the preparation you do for the job. Its  
> all case based and depending
> on your skills as programmer and modeler...
>
> You can load your 3d files directly in Away as 3ds or obj or collada.
> At the risc to repeat myself, use these only at dev time except if you  
> load models that will be updated, for the final piece use the  
> AS3Exporter.
> You get low kb, fast loading, no loading blues and they will be on  
> screen much faster than using the external models.
>
> Fabrice
>
> On Apr 3, 2009, at 8:43 PM, Anna Caro wrote:
>
>
>
>
>
> > Hi All,
>
> > I have a project that is an architectural visualization ( a  
> > walkthroug project) that I wanted to make in flash... the problem is  
> > that some of the scenes has more than 4000 polygons (somo much more  
> > than that), papervision does not allow me to do this, does Away3D  
> > accept that much of polygons or more? What is the limit?
> > Any suggestions? Should I split the scene and use layers or it is  
> > not possible?
>
> > Other question, can I export directly form 3Ds Max or do I have to  
> > use something like swift3D? What file format should it be? Collada?  
> > any other?
>
> > Thanks,
>
> > Anna- Ocultar texto entre aspas -
>
> - Mostrar texto entre aspas -

Reply via email to