Hi all, i need to rotate the view, not the camera, so I simply added
this line of code:
view.rotationZ= -2;
It rotates the view perfectly as needed, however this code no longer
works:
function doClick(e:MouseEvent3D):void
{
var randomX:Number = Math.random()*8000-1000;
var randomY:Number = Math.random()*8000-1000;
var randomZ:Number = Math.random()*8000-1000;
var randomRot:Number = Math.random()*365;
var randomCamRot:Number = Math.random()*365;
TweenLite.to(carousel, 4,
{x:randomX,y:randomY,z:randomZ});
}
Yet if i remove the view rotation, it works again....
Any ideas?
Thanks abunch.
Jeff