View is a regular Flash sprite/movieclip so instead of view.rotationZ, try view.rotation
-Pete On Mon, Jul 27, 2009 at 2:36 PM, frogontop <[email protected]> wrote: > > Hi all, i need to rotate the view, not the camera, so I simply added > this line of code: > view.rotationZ= -2; > > It rotates the view perfectly as needed, however this code no longer > works: > > > function doClick(e:MouseEvent3D):void > { > > var randomX:Number = Math.random()*8000-1000; > var randomY:Number = Math.random()*8000-1000; > var randomZ:Number = Math.random()*8000-1000; > var randomRot:Number = Math.random()*365; > var randomCamRot:Number = Math.random()*365; > TweenLite.to(carousel, 4, > {x:randomX,y:randomY,z:randomZ}); > } > > Yet if i remove the view rotation, it works again.... > > Any ideas? > > Thanks abunch. > > Jeff -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
