You are absolutely right about that conclusion . Yesterday I wrote to one of
away3d developers precisely  about the updating issue of the examples but in
connection to JigLibFlash . I think they are working on it

On Wed, Jul 29, 2009 at 6:26 AM, tictox <[email protected]> wrote:

>
> UPDATE::
>
> changing my publish settings to target flash player 9 removed the
> error mentioned above and brought a new error in ::
>
> ArgumentError: Error #1063: Argument count mismatch on
> away3d.primitives::Sphere(). Expected 0, got 2.
>        at HelloAway3D()
>
>
> IF your API has been changed so that the Shere constructor does not
> take any params .. should you not think about updating your examples
> folder?
>
> ???????????????????????????????
>
> On Jul 29, 5:17 am, tictox <[email protected]> wrote:
> > Hi All at Away3d,
> >
> > I just svn'ed the latest build of your engine , and just like the last
> > time i did this , a few months back , when taking your HelloAway3D
> > class hooking it up to a fla as the  document class , included the src
> > folder in the publish settings and got the same error i was faced with
> > last time ::
> >
> > TypeError: Error #1034: Type Coercion failed: cannot convert
> > flash.geom::matri...@271a8ac1 to away3d.core.math.Matrix3D.
> >         at away3d.containers::View3D()
> >         at HelloAway3D()
> >
> > this is on a new pc as well...
> >
> > Im on windows vista basic sp1 using flash cs4 strict mode is disabled
> > so  what is the issue here? I not new to flash or 3D engines and have
> > successfully used Papervision3d and Alternativa3d , but am curious to
> > play with your engine every now and then when i get a gap , last time
> > i gave it half an hour only to never get a single thing rendering?
> >
> > This makes me feel like a real nube pondering to myself .. how is
> > everyone else getting this to work ?
> >
> > thanks
> > Ian
>

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