You are absolutely right about that conclusion . Yesterday I wrote to one of away3d developers precisely about the updating issue of the examples but in connection to JigLibFlash . I think they are working on it
On Wed, Jul 29, 2009 at 6:26 AM, tictox <[email protected]> wrote: > > UPDATE:: > > changing my publish settings to target flash player 9 removed the > error mentioned above and brought a new error in :: > > ArgumentError: Error #1063: Argument count mismatch on > away3d.primitives::Sphere(). Expected 0, got 2. > at HelloAway3D() > > > IF your API has been changed so that the Shere constructor does not > take any params .. should you not think about updating your examples > folder? > > ??????????????????????????????? > > On Jul 29, 5:17 am, tictox <[email protected]> wrote: > > Hi All at Away3d, > > > > I just svn'ed the latest build of your engine , and just like the last > > time i did this , a few months back , when taking your HelloAway3D > > class hooking it up to a fla as the document class , included the src > > folder in the publish settings and got the same error i was faced with > > last time :: > > > > TypeError: Error #1034: Type Coercion failed: cannot convert > > flash.geom::matri...@271a8ac1 to away3d.core.math.Matrix3D. > > at away3d.containers::View3D() > > at HelloAway3D() > > > > this is on a new pc as well... > > > > Im on windows vista basic sp1 using flash cs4 strict mode is disabled > > so what is the issue here? I not new to flash or 3D engines and have > > successfully used Papervision3d and Alternativa3d , but am curious to > > play with your engine every now and then when i get a gap , last time > > i gave it half an hour only to never get a single thing rendering? > > > > This makes me feel like a real nube pondering to myself .. how is > > everyone else getting this to work ? > > > > thanks > > Ian >
