ok i'll prepare a file that recreates the issue then but using the
same model then.

Thanks!

On Sep 9, 7:33 pm, katopz <[email protected]> wrote:
> can you send me your md2 model+texture? off list maybe? i can help you check
>
> best
>
> 2009/9/9 Axelray <[email protected]>
>
>
>
>
>
> > Hi Katopz!
>
> > Its ok! :D its just that im stuck with this problem.. if i use the 2.2
> > version the material is fine but my FaceLink gets messed up.. and if i
> > use 2.3 then the material gets transparent but my FaceLinks are fine,
> > so i'm kinda stuck. Those are .md2 models by the way.
>
> > On Sep 9, 6:00 pm, katopz <[email protected]> wrote:
> > > Hi Axel
>
> > > sry, we are all busy here ;), what your model format there?
>
> > > best
>
> > > 2009/9/9 Axelray <[email protected]>
>
> > > > no one can help? :(
>
> > > > On Sep 1, 2:09 pm, Axelray <[email protected]> wrote:
> > > > > anyone encountered this?...
>
> > > > > On Aug 28, 2:47 pm, Axelray <[email protected]> wrote:
>
> > > > > > Hi guys,
>
> > > > > > I'm having a problem with the latest version of away3D, when i used
> > > > > > it, may models appeared "transparent." When i reverted back to the
> > old
> > > > > > version it was ok (2.2) but then, may FaceLinking got messed up.
>
> > > > > > Here are screenies of thetransparencything
>
> >http://i713.photobucket.com/albums/ww135/xtephen07ray/front_boy.pnght.
> > > > ..
>
> >http://i713.photobucket.com/albums/ww135/xtephen07ray/front_girl.pngh.
> > > > ..
>
> > > > > > It's actually a front view of the character but since there is this
> > > > > >transparencything, i can see through the face and see the hair
> > > > > > instead.
>
> > > > > > By the way, i set the hair model's bothsides property to true.
>
> > > > > > When i just use bitmap material there is notransparencything also.
>
> > > > > > Thanks,
> > > > > > Axel
>
> > > --
> > > katopzhttp://www.sleepydesign.com
>
> --
> katopzhttp://www.sleepydesign.com

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