I was able to load the model with the bones but im trying to use this:

target.animationLibrary.getAnimation("default").animation as
SkinAnimation;

to animate my model.

how do you exactly set the "default" because when i trace
target.animationLibrary.getAnimation("default") i only get null. Is
there something else i need to do in MAX (like naming or preparing the
animation library) or is it something i need to do in Away3D? im using
the latest version 2.3.

Thanks in advance!

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