Hi,

The link doesn't seem to work :/

Have you tried adding a Rectangular clipping to your scene? Don't know if it
help or not, but worth a try!

-Pete

On Sat, Sep 26, 2009 at 4:30 AM, Colir <[email protected]> wrote:

>
> Hi,
> i have a make a little website base on away 3d, specially fot the
> coming effect ot my different elements.
> All work great, except one find : the white screen at the center of
> the scene.
>
> When i resize my scene under a size of 800px of height, my screen,
> which is a plane3d, disapear ...
> And reapear when scaling up my scene over 800px of height...
>
> I just don't understand why....
>
> My screen is compose with 2 plane : base for the footer / and the
> screen display.
> here is a the interest part of my code - screenMat use a png:
>
>
> //OBJECT & MAT
> var decor:ObjectContainer3D = new ObjectContainer3D()
> var screenBase:Plane
> var screenDisplay:Plane
> var screenContainer:ObjectContainer3D = new ObjectContainer3D()
> var screenBaseMat:BitmapMaterial = new BitmapMaterial(Cast.bitmap
> (ScreenBaseImg), {smooth:true, precision:2});
> var screenMat:BitmapMaterial = new BitmapMaterial(Cast.bitmap
> (ScreenImg), {smooth:true, precision:2});
>
> //CONSTRUCT
> screenBase = new Plane({material:screenBaseMat});
> screenBase.width =789
> screenBase.height = 51
> screenBase.rotationX = 90
> screenBase.movePivot(0,0,-25)
>
> screenDisplay = new Plane({material:screenMat});
> screenDisplay.width =691
> screenDisplay.height = 402
> screenDisplay.y = 50
> screenDisplay.rotationX= 90
> screenDisplay.x = -10
> screenDisplay.movePivot(0,0,-201)
>
> screenContainer.movePivot(-340,0,0)
> screenContainer.x = -335
> screenContainer.addChild(screenBase)
> screenContainer.addChild(screenDisplay)
> screenContainer.y =1080
> screenContainer.rotationZ =20
>
> decor.addChild(screenContainer)
>
> //RENDER
> cam = new Camera3D({zoom:1,focus:2000});
> View = new View3D({camera:cam,x:960,y:skyTargetY,stats:false});//
> render:QuadrantRenderer
> View.renderer = Renderer.BASIC
> addChildAt(View,8);
> View.render();
> addEventListener(Event.ENTER_FRAME,onEnterFrame);
>
> and here is the result and also the bug if you resize the window
> http://robertson.pro/clients/michelin/minisite/index.html
>
> Perhaps the bug is from bitmaps precision ?...
>
> Thanks very much for your help
>



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Actionscript 3.0 Flash 3D Graphics Engine

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