Hi, The link doesn't seem to work :/
Have you tried adding a Rectangular clipping to your scene? Don't know if it help or not, but worth a try! -Pete On Sat, Sep 26, 2009 at 4:30 AM, Colir <[email protected]> wrote: > > Hi, > i have a make a little website base on away 3d, specially fot the > coming effect ot my different elements. > All work great, except one find : the white screen at the center of > the scene. > > When i resize my scene under a size of 800px of height, my screen, > which is a plane3d, disapear ... > And reapear when scaling up my scene over 800px of height... > > I just don't understand why.... > > My screen is compose with 2 plane : base for the footer / and the > screen display. > here is a the interest part of my code - screenMat use a png: > > > //OBJECT & MAT > var decor:ObjectContainer3D = new ObjectContainer3D() > var screenBase:Plane > var screenDisplay:Plane > var screenContainer:ObjectContainer3D = new ObjectContainer3D() > var screenBaseMat:BitmapMaterial = new BitmapMaterial(Cast.bitmap > (ScreenBaseImg), {smooth:true, precision:2}); > var screenMat:BitmapMaterial = new BitmapMaterial(Cast.bitmap > (ScreenImg), {smooth:true, precision:2}); > > //CONSTRUCT > screenBase = new Plane({material:screenBaseMat}); > screenBase.width =789 > screenBase.height = 51 > screenBase.rotationX = 90 > screenBase.movePivot(0,0,-25) > > screenDisplay = new Plane({material:screenMat}); > screenDisplay.width =691 > screenDisplay.height = 402 > screenDisplay.y = 50 > screenDisplay.rotationX= 90 > screenDisplay.x = -10 > screenDisplay.movePivot(0,0,-201) > > screenContainer.movePivot(-340,0,0) > screenContainer.x = -335 > screenContainer.addChild(screenBase) > screenContainer.addChild(screenDisplay) > screenContainer.y =1080 > screenContainer.rotationZ =20 > > decor.addChild(screenContainer) > > //RENDER > cam = new Camera3D({zoom:1,focus:2000}); > View = new View3D({camera:cam,x:960,y:skyTargetY,stats:false});// > render:QuadrantRenderer > View.renderer = Renderer.BASIC > addChildAt(View,8); > View.render(); > addEventListener(Event.ENTER_FRAME,onEnterFrame); > > and here is the result and also the bug if you resize the window > http://robertson.pro/clients/michelin/minisite/index.html > > Perhaps the bug is from bitmaps precision ?... > > Thanks very much for your help > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
