I have a series of Object3D's with listeners for MouseEvent3D.MOUSE_OUT and MouseEvent3D.MOUSE_OVER.
MOUSE_OUT only fires when I mouse to another Object3D, but not immediately after I mouse off of the Object3D which fired MOUSE_OVER. It's strange because MouseOver works fine. I've tried ROLL_OUT to no avail. Any ideas? Thanks in advance, Casey
