I have a series of Object3D's with listeners for
MouseEvent3D.MOUSE_OUT and MouseEvent3D.MOUSE_OVER.

MOUSE_OUT only fires when I mouse to another Object3D, but not
immediately after I mouse off of the Object3D which fired MOUSE_OVER.

It's strange because MouseOver works fine. I've tried ROLL_OUT to no
avail. Any ideas?

Thanks in advance,

Casey

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