Hey Guys,

Just getting started with Away3D - and I'm creating a 3D navigation
panel.

The objects are working fine, but I'm getting frustrated by materials.

As soon as I use BitmapMaterial to put a bitmap texture onto an
object, it squeezes the whole bitmap onto each face by default. That's
fine, but I can't find a single tutorial on the net that explains how
to change it, and control what appears on each face!

I'm using a rounded cube, and here's what I'm after -

1. Bitmap texture on the face that's facing the camera
2. Flat colour on the other 5 faces.

I don't know why this information doesn't seem to be available in
tutorials, but I can't find it!

Anyone feel like helping out a newbie on this one?

Best Regards,
Rick

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