Hey Guys, Just getting started with Away3D - and I'm creating a 3D navigation panel.
The objects are working fine, but I'm getting frustrated by materials. As soon as I use BitmapMaterial to put a bitmap texture onto an object, it squeezes the whole bitmap onto each face by default. That's fine, but I can't find a single tutorial on the net that explains how to change it, and control what appears on each face! I'm using a rounded cube, and here's what I'm after - 1. Bitmap texture on the face that's facing the camera 2. Flat colour on the other 5 faces. I don't know why this information doesn't seem to be available in tutorials, but I can't find it! Anyone feel like helping out a newbie on this one? Best Regards, Rick
