Check out this example, maybe it will help you get it working?

http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3D/cs4/Basic_InteractiveTexture.fla

http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3D/cs4/Basic_InteractiveTexture.swf

Let me know.

-Pete

On Mon, Oct 26, 2009 at 11:45 AM, Joseba Alonso <[email protected]>wrote:

>
> Thank you for your response.
>
> No, i can't see the rollover states in the button. And the
> view.forceUpdate didn't fix it. Any other idea?
>
> On 26 oct, 14:42, Peter Kapelyan <[email protected]> wrote:
> > Hi!
> >
> > Are you seeing the rollover states in the buttons change when you mouse
> > over? If so, at least half of it is working so far. If your camera is not
> > moving you may need to say view.forceUpdate=true because of caching.
> >
> > -Pete
> >
> > On Mon, Oct 26, 2009 at 6:57 AM, Joseba Alonso <[email protected]
> >wrote:
> >
> >
> >
> >
> >
> > > Hi all,
> >
> > > Im new in this so forgive me if this is a basic question. I tried to
> > > find the answer in google but no luck. Is posible to put a sprite as a
> > > material in a plane and make the buttons on that sprite work?
> >
> > > I tried this:
> >
> > > var mat2:MovieMaterial = new MovieMaterial(spriteInstance);
> > > mat2.interactive = true;
> >
> > > But the buttons inside "spriteInstance" dont respond to events and
> > > even rollovers. Is this posible?
> >
> > > Thanks
> >
> > --
> > ___________________
> >
> > Actionscript 3.0 Flash 3D Graphics Engine
> >
> > HTTP://AWAY3D.COM
>



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