Spring camera don't follow the object. Somebody help! Can't
understend. Here's code:
package{
import away3d.cameras.*;
import away3d.containers.Scene3D;
import away3d.containers.View3D;
import away3d.core.math.Number3D;
import away3d.lights.*;
import away3d.loaders.*;
import away3d.materials.*;
import away3d.primitives.*;
import flash.display.Sprite;
import flash.events.*;
import flash.ui.Keyboard;
[SWF(width="1024", height="768", frameRate="30",
backgroundColor="0xFAFAFA")]
public class text extends Sprite{
private var scene:Scene3D;
private var cam:SpringCam;
private var view:View3D;
private var Cube01:Cube;
private var Cylinder01:Cylinder;
private var Sphere01:WireSphere;
private var Plane01:Plane;
private var lastKey:uint;
private var keyIsDown:Boolean = false;
public function text(){
scene=new Scene3D;
cam=new SpringCam();
view=new View3D({scene:scene, camera:cam,
x:stage.stageWidth/2,
y:stage.stageHeight/2});
addChild(view);
Cube01=new Cube({height:10, width:10, depth:10, x:20,
y:0, z:0});
view.scene.addChild(Cube01);
cam.mass = 10;
cam.damping = 10;
cam.stiffness = 4;
cam.y = 100;
cam.z = 100;
cam.target = Cube01;
cam.lookAt(Cube01.position);
cam.lookOffset = new Number3D(0,0, 0);
cam.positionOffset = new Number3D(0, -50, -40);
Plane01= new Plane({height:100, width:100, x:0, y:0,
z:0});
view.scene.addChild(Plane01);
view.camera=cam;
view.render();
this.stage.addEventListener(KeyboardEvent.KEY_DOWN,keyDown);
this.stage.addEventListener(KeyboardEvent.KEY_UP,keyUp);
this.addEventListener(Event.ENTER_FRAME,onEnterFrame);
}
private function keyDown(e:KeyboardEvent):void
{
lastKey = e.keyCode;
keyIsDown = true;
}
private function keyUp(e:KeyboardEvent):void
{
keyIsDown = false;
}
private function onEnterFrame(e:Event):void
{
if(keyIsDown){
// if the key is still pressed, just
keep on moving
switch(lastKey){
case Keyboard.UP :
Cube01.moveForward(10); break;
case Keyboard.DOWN :
Cube01.moveBackward(10); break;
}
}
// render the view
view.render();
}
}
}