I got the cabinet projection to work. My problem was I needed to transpose the opengl skew matrix I was looking at from column major to row major. I apply the matrix after each mesh. I don't know where I would put this to apply it globally to all meshes.
mesh.transform.matrix3D.append(obliqueMatrix); obliqueMatrix rawData comes out to... 1,0,0,0, 0,1,0,0, -0.35409268736839294,-0.35409268736839294,1,0, 0,0,0,1
