I have a 3d environment set up, with a plane for a floor, and a room with a car in it...they are all inside of an ObjectContainer3D, but when I move the camera around in first person, the 3D objects (the room and car specifically) move around and do not stay exactly where they were..
any ideas? I really need to match up the textures on the floor with the building so moving around wont work. Thanks!
