I have a 3d environment set up, with a plane for a floor, and a room
with a car in it...they are all inside of an ObjectContainer3D, but
when I move the camera around in first person, the 3D objects (the
room and car specifically) move around and do not stay exactly where
they were..

any ideas? I really need to match up the textures on the floor with
the building so moving around wont work.

Thanks!

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