it sounds to me that you are almost there :) --> make sure camera is far enough to see the model (not inside) --> object size not microscopic or gigantic --> let camera look at object --> trace meshes positions in your enterfame etc etc... --> set prop debug on and bothsides on to make sure you would see the geometry if in viewport.
Fabrice On Feb 8, 2010, at 10:19 AM, [email protected] wrote: > Yes, I have corrected the AWD and after I was able to import it back > into Prefab. I was able to find the non-valid mesh, deleted it and > exported the AS3 Class. When I try to compile the AS3 Class in Flash I > don't get any errors, but nothing shows up after compile.
