Firstly, hello everyone :)

So I'm trying to recreate a little experiment I created previously using
PV3D (http://onedayitwillmake.com/We_Will_Build_A_Road/), and take it a step
further by creating an actual mesh as the 'road' is created. My first
question is - what happened to the PathExtrude class, is PathExtrusion now
that same class? (I notice billboard is now sprite3d, so i figured maybe
there is some renaming going on)

When following the PathExtrude example given here (
http://away3d.com/tutorials/how-to-use-the-pathextrude-class) I was not able
to get it to compile when substituting and shifting around the arguments.

My second question, a more vague one is - to create something like this -
what route would you guys follow using Away3D?


Thanks and great work on away3d, I love it's fast paced development!

Mario Gonzalez
http://onedayitwillmake.com
http://littlephysics.com


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