Firstly, hello everyone :) So I'm trying to recreate a little experiment I created previously using PV3D (http://onedayitwillmake.com/We_Will_Build_A_Road/), and take it a step further by creating an actual mesh as the 'road' is created. My first question is - what happened to the PathExtrude class, is PathExtrusion now that same class? (I notice billboard is now sprite3d, so i figured maybe there is some renaming going on)
When following the PathExtrude example given here ( http://away3d.com/tutorials/how-to-use-the-pathextrude-class) I was not able to get it to compile when substituting and shifting around the arguments. My second question, a more vague one is - to create something like this - what route would you guys follow using Away3D? Thanks and great work on away3d, I love it's fast paced development! Mario Gonzalez http://onedayitwillmake.com http://littlephysics.com -- To unsubscribe, reply using "remove me" as the subject.
