Thanks as always for your help Fabrice.

Unfortunately it is indeed an animated md2 I want to facelink.

When I switched to the trunk I got a whole raft of errors that I
didn't really want to look at last night.
But today is another day and scanning the error list I can see they
are based around two issues - AnimationSequence and
DirectionalLight3D.

I'll look into these and see if I can work out what I'm doing wrong.
I'll get back to the forum if I get stuck :)

D

On Apr 14, 2:28 am, Fabrice3D <[email protected]> wrote:
> its gonna be ok, till you want to follow an animated mesh like md2
> The normalDirty forces Away to calculate the normal of a face that has been 
> updated.
> for perf reasons this is not done automatically on animated meshes.
>
> why don't you target the trunk instead of 3.0.0 branche? numerous fixes were 
> made.
> and you eventually need to catch up very soon ;)
>
> Fabrice
>
> On Apr 13, 2010, at 4:03 PM, dapdap wrote:
>
> > Hi guys,
>
> > I've been working away at a project using \branches\3.0.0\src as my
> > classpath.
> > I just went to use FaceLink but then soon discovered that it's not
> > included in 3.0.0.
>
> > I spent a bit of time changing my classpath to various other libraries
> > but encountered one or two other issues (not least of which is that my
> > project runs about 10 fps faster in 3.0.0 compared to any of the
> > others)
>
> > Anyway, I grabbed a copy of FaceLink from another directory and pasted
> > it in my source directory and tried to run my app.
>
> > So far it's only come up with one error
> > C:\FDFull\movieclip\src\FaceLink.as(57): col: 11 Error: Access of
> > possibly undefined property normalDirty through a reference with
> > static type away3d.core.base:Face.
>
> > So I commented out the 'offending' line
> > _face.normalDirty = true;
>
> > And now it seems to be running okay.
>
> > I've no idea what a normalDirty is  ...
>
> > I guess my question is - is what I'm doing a good/bad idea?
> > Am I likely to get myself in a mess or should FaceLink work okay now
> > that I've omitted that line?
>
> > Cheers
>
> > D
>
> > --
> > To unsubscribe, reply using "remove me" as the subject.

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