inside MovieMaterial instance there is movie propery , just write like that:
var myMOvieMat:MovieMaterial(//here is your init values);
////////then:
var myMatMovieClip:MovieClip=myMOvieMat.movie as MovieClip;
///////now you can access all the movieclip properties and methods of
myMatMovieClip

//////////////////////////////////////////////////////////That is all Folks
///////////////////////////////////////////////////////////////

On Thu, Apr 15, 2010 at 5:13 PM, Pierre Karadia <[email protected]> wrote:

> sorry where is the movieMaterial.movie property found??
>
>
> Michael Iv wrote:
>
>> You should cast moviematerial.movie as movieClip if  I remember correctly
>>
>> On Thu, Apr 15, 2010 at 4:52 PM, Pierre Karadia <[email protected]<mailto:
>> [email protected]>> wrote:
>>
>>    Can someone remind of the syntax for passing play / stop etc to
>>    the MovieMaterial class.. is this along the right lines...??
>>
>>    var cube:Cube = new Cube();
>>
>>    var aMovieClip = new MovieClip(); // containing a stop frame and
>>    then some sequence animations..
>>    var mMaterial:MovieMaterial = new MovieMaterial(aMovieClip,
>>    {interactive:true});
>>
>>    add listeners....
>>
>>    protected function onRollOver(e:MouseEvent3d):void {
>>    aMovieClip.play();
>>    }
>>
>>    protected function onRollOut(e:MouseEvent3d):void {
>>    aMovieClip.stop();
>>    }
>>
>>
>>
>>    --     To unsubscribe, reply using "remove me" as the subject.
>>
>>
>>
>>
>> --
>> Michael Ivanov ,Programmer
>> Neurotech Solutions Ltd.
>> Flex|Air |3D|Unity|
>> www.neurotechresearch.com <http://www.neurotechresearch.com>
>> Tel:054-4962254
>> [email protected] <mailto:[email protected]>
>> [email protected] <mailto:[email protected]>
>>
>>
>


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
[email protected]

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