inside MovieMaterial instance there is movie propery , just write like that: var myMOvieMat:MovieMaterial(//here is your init values); ////////then: var myMatMovieClip:MovieClip=myMOvieMat.movie as MovieClip; ///////now you can access all the movieclip properties and methods of myMatMovieClip
//////////////////////////////////////////////////////////That is all Folks /////////////////////////////////////////////////////////////// On Thu, Apr 15, 2010 at 5:13 PM, Pierre Karadia <[email protected]> wrote: > sorry where is the movieMaterial.movie property found?? > > > Michael Iv wrote: > >> You should cast moviematerial.movie as movieClip if I remember correctly >> >> On Thu, Apr 15, 2010 at 4:52 PM, Pierre Karadia <[email protected]<mailto: >> [email protected]>> wrote: >> >> Can someone remind of the syntax for passing play / stop etc to >> the MovieMaterial class.. is this along the right lines...?? >> >> var cube:Cube = new Cube(); >> >> var aMovieClip = new MovieClip(); // containing a stop frame and >> then some sequence animations.. >> var mMaterial:MovieMaterial = new MovieMaterial(aMovieClip, >> {interactive:true}); >> >> add listeners.... >> >> protected function onRollOver(e:MouseEvent3d):void { >> aMovieClip.play(); >> } >> >> protected function onRollOut(e:MouseEvent3d):void { >> aMovieClip.stop(); >> } >> >> >> >> -- To unsubscribe, reply using "remove me" as the subject. >> >> >> >> >> -- >> Michael Ivanov ,Programmer >> Neurotech Solutions Ltd. >> Flex|Air |3D|Unity| >> www.neurotechresearch.com <http://www.neurotechresearch.com> >> Tel:054-4962254 >> [email protected] <mailto:[email protected]> >> [email protected] <mailto:[email protected]> >> >> > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com Tel:054-4962254 [email protected] [email protected]
