hmmm i guess the bsp/vps doesnt recognize oter walls of a cube ...
only the inner ones, so that we have to build our terrain in many
cubes where we walk in ... you know what i mean? maybe it is wrong but
its a guess ^^

On 26 Aug., 07:56, bebensiganteng <[email protected]> wrote:
> i have the same problem
>
> http://labs.bebensiganteng.com/flash/prefab/
>
> if you see the environment i can walk through the buildings, anybody
> knows why?
>
> On Aug 25, 6:40 pm, le_unam <[email protected]> wrote:
>
> > When trying to create my building for Prefab BSP/VPS something goes
> > wrong everytime. An easy room existing from only one cube with
> > invertedfaces is no problem. Problems come when i try to add walls
> > into this room. Fabrice showed me a link from derschmale with the
> > "rules" and its okay i think i understand them, but problems are
> > coming although i was following these rules. Shell i create the walls
> > inside with cubes or with planes? I tried both and nothing works with
> > collision detection. They are shown but i can walk trhough. Hmm maybe
> > someone can give me some more guidelines.
>
> > Thank you!

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