To avoid this you can bake normal map with uniform light distribution across
the whole map using for instance NVidia normal map plugin for Photoshop or
3DsMax. Also I should say that
using Prefab you can get nice result too. The problem you have (baked light
source on one side of the object) I noticed when using Away3D Normal map
generator. In this case try to add several lights around the object.But I
would suggest use other tools for normal map creation as I mentioned above
because I found that the overall quality of such a map is not that good in
comparison even to Prefab(Once talked about this issue to Fabrice but I am
not sure it is solved).

On Fri, Oct 1, 2010 at 11:20 PM, Peter Kapelyan <[email protected]> wrote:

> When you create a normal map, you are basically baking in the light and
> shadows from a certain direction. So when you light up the dark side of a
> normal map, it will still be dark.
>
> -Pete
>
> On Fri, Oct 1, 2010 at 4:52 PM, mikerz <[email protected]> wrote:
>
>> Hi All,
>>
>> I have a AWD model loaded (a specially UV-mapped sphere), which I
>> apply a Dot3F10BitmapMaterial to. Looks great, the lighting works
>> correctly. When I rotate the model, the light moves with it. This
>> doesn't make sense, given that it's a directionalLight3D which is
>> added to the scene and not the model.
>>
>> Still, I tried a few workarounds in trying to map the light to a new
>> position based on the rotating object's transform matrix ... also
>> tried using sceneTransform, inverseSceneTransform and a wide range of
>> similar techniques. I tried adding an empty Object3D into the rotating
>> object at the light's desired, normalized direction as an automatic
>> way of calculating the new direction.
>>
>> Nothing has worked in terms of workarounds so far; is there something
>> going on "working as intended" which I'm not realizing?
>>
>> -Michael
>>
>> Any help appreciated, thank you
>
>
>
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM
>



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
http://www.meetup.com/GO3D-Games-Opensource-3D/
Tel:054-4962254
[email protected]
[email protected]

Reply via email to