yes.

On 11 окт, 16:45, savagelook <[email protected]> wrote:
> That usually happens if your model has an embedded texture that can't
> be found at runtime.  Does your 3ds model expect a texture file that
> is not present at runtime?
>
> On Oct 11, 8:12 am, metSyS <[email protected]> wrote:
>
>
>
> > So I have a question. I have some 3d model in *.3ds, when I adding it
> > on scene where no light source, it's black. The texture on it is
> > black. What I need to do to use this model with texture without light
> > source?
>
> > *.as
>
> > ...
> > model=new ObjectContainer3D();
> > model=(Max3DS.parse(F360, {ownCanvas:true, centerMeshes:true,
> > pushfront:true}) as ObjectContainer3D);
> > model.scale(1);
> > model.x=125;
> > model.z=125;
> > model.rotationX=90;
> > view.scene.addChild(model);
> > ...

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