Nice :) Cheers Rob.
On 8 November 2010 13:25, Rob Bateman <[email protected]> wrote: > Hey Darcey > > this will be rectified soon - the plan is to merge as3dmod features with > Away3D as it is no longer being regularly maintained by its creator Bartek > > cheers > > Rob > > > On Sun, Nov 7, 2010 at 3:52 AM, Darcey Lloyd <[email protected]>wrote: > >> Anyone got a port of AS3Dmod/plugins/away3d/Away3dMesh.as yet? >> >> I get no errors from the script below but it ends up blank. >> >> >> package com.as3dmod.plugins.away3d { >> import away3d.core.base.Face; >> import away3d.core.base.Mesh; >> import away3d.core.base.Vertex; >> import com.as3dmod.core.FaceProxy; >> import com.as3dmod.core.MeshProxy; >> import com.as3dmod.core.Vector3; >> import flash.utils.Dictionary; >> >> public class Away3dMesh extends MeshProxy { >> private var awm:Mesh; >> override public function setMesh(mesh:*):void { >> awm = mesh as Mesh; >> >> var lookUp : Dictionary = new Dictionary(true); >> var vs:Vector.<Vertex> = awm.vertices; >> var vc:int = vs.length; >> var ts:Vector.<Face> = awm.faces; >> var tc:int = ts.length; >> for (var i:int = 0; i < vc; i++) { >> var nv:Away3dVertex = new Away3dVertex(); >> nv.setVertex(vs[i] as Vertex); >> vertices.push(nv); >> lookUp[vs[i]] = nv; >> } >> for (i = 0; i < tc; i++) { >> var nt:FaceProxy = new FaceProxy(); >> trace("Face(ts[i]).vertices[0]] = " + Face(ts[i]).vertices[0] ); >> nt.addVertex(lookUp[Face(ts[i]).vertices[0]]) >> nt.addVertex(lookUp[Face(ts[i]).vertices[1]]) >> nt.addVertex(lookUp[Face(ts[i]).vertices[2]]) >> faces.push(nt); >> } >> } >> override public function updateMeshPosition(p:Vector3):void { >> awm.x += p.x; >> awm.y += p.y; >> awm.z += p.z; >> } >> } >> } >> >> >> >> >> >> >> >> On 11 October 2010 19:55, Michael Iv <[email protected]> wrote: >> >>> Seems like Bend modifier causes unexpected results too >>> >>> >>> On Mon, Oct 4, 2010 at 5:48 PM, Zlatko Sofić <[email protected]>wrote: >>> >>>> Don't have a live demo, here are some screenshots >>>> http://img178.imageshack.us/gal.php?g=scr1x.jpg >>>> The plane breaks while bending, the perlin modifier also not working >>>> correctly I guess I'll have to stick with 3.5 for now... Thanks for >>>> the help >>>> >>>> On Mon, Oct 4, 2010 at 4:03 PM, Guitouxx <[email protected]> wrote: >>>> > On my portfolio I have different bend movements If you switch the >>>> > language ort he section (test with firefox and chrome for example). >>>> > >>>> > On Oct 4, 9:59 am, Guitouxx <[email protected]> wrote: >>>> >> @makc Oops, I delete the file from my server. I can reupload the file >>>> >> tonight (and if we resolve the sofke bug, I think we can commit the >>>> >> new version) >>>> >> >>>> >> @sofke : strange because I used it for my portfolio ( >>>> www.guitouxx.com) >>>> >> and I seems to be ok with away 3.6 and this updated file. >>>> >> Do you have an URL where we can see the result?? >>>> >> >>>> >> On Oct 4, 8:14 am, makc <[email protected]> wrote: >>>> >> >>>> >> > well, I dont really want to do any research, but I do have commit >>>> >> > rights to as3dmod. so if you guys confirm that as file above fixes >>>> the >>>> >> > bug with latest away, I will commit it on your behalf. >>>> >>> >>> >>> >>> -- >>> Michael Ivanov ,Programmer >>> Neurotech Solutions Ltd. >>> Flex|Air |3D|Unity| >>> www.neurotechresearch.com >>> http://blog.alladvanced.net >>> http://www.meetup.com/GO3D-Games-Opensource-3D/ >>> Tel:054-4962254 >>> [email protected] >>> [email protected] >>> >>> >> > > > -- > Rob Bateman > Flash Development & Consultancy > > [email protected] > www.infiniteturtles.co.uk > www.away3d.com >
