Hi, I posted here a while ago but did not get a good solution so im hoping someone can help me.
I am creating a driving game. The road is made of a Plane with width: 1000 and height:1000. I then apply a bitmap material to it using an image like so: http://www.trackdays.co.uk/images/tracks/three_sisters/main/three_sisters.jpg. The image above is not the actual one im using but looks quite similar - i just want to give you an idea of what i mean. The bitmap material im using is 1000px by 1000px. All this works fine but.... The problem is that the track is too small - its too quick to complete a lap. So I need to make the Plane bigger and tried increasing the Plane to 4000 by 4000. But then if i leave the bitmap as 1000px by 1000px the quality looks poor and grainy, so I increase the bitmap image to 4000px by 4000px. This works ok but I feel like this is not efficient as the size of the swf is being increased considerably. And also what i want to increase the size of the plane again? I cant keep increasing the size of the bitmap right? What can I do? Any help would be most appreciated. This has been confusing me for weeks now. Thanks!
