Hi,
I posted here a while ago but did not get a good solution so im hoping
someone can help me.

I am creating a driving game. The road is made of a Plane with width:
1000 and height:1000.
I then apply a bitmap material to it using an image like so:
http://www.trackdays.co.uk/images/tracks/three_sisters/main/three_sisters.jpg.

The image above is not the actual one im using but looks quite similar
- i just want to give you an idea of what i mean. The bitmap material
im using is 1000px by 1000px.

All this works fine but....

The problem is that the track is too small - its too quick to complete
a lap. So I need to make the Plane bigger and tried increasing the
Plane to 4000 by 4000. But then if i leave the bitmap as 1000px by
1000px the quality looks poor and grainy, so I increase the bitmap
image to 4000px by 4000px.

This works ok but I feel like this is not efficient as the size of the
swf is being increased considerably. And also what i want to increase
the size of the plane again? I cant keep increasing the size of the
bitmap right?

What can I do? Any help would be most appreciated. This has been
confusing me for weeks now.

Thanks!

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