The fewer the better.  In general, the more objects you have on screen, the
fewer polygons you can put in each one.

HTH,
-Ken


On Thu, Dec 16, 2010 at 1:01 PM, Dona <[email protected]> wrote:

> Hi,
>
> I'm trying to create a racing game in away3D. Can you guys tell me an
> ideal polycount for collada objects?
>
> Thanks in advance

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