The fewer the better. In general, the more objects you have on screen, the fewer polygons you can put in each one.
HTH, -Ken On Thu, Dec 16, 2010 at 1:01 PM, Dona <[email protected]> wrote: > Hi, > > I'm trying to create a racing game in away3D. Can you guys tell me an > ideal polycount for collada objects? > > Thanks in advance
