so I started to rewrite my code to reuse instances of Away objects. Current saved 99% of memory that previously leaked.. :) But this is not how I'd like it to work...
- [away3d] Garbage Collector - bad news macgor
- Re: [away3d] Garbage Collector - bad news Brian Bosak
- [away3d] Re: Garbage Collector - bad news macgor
- [away3d] Re: Garbage Collector - bad news macgor
- [away3d] Re: Garbage Collector - bad news abowman
