_sprite1 = new sprite1();
_matanim = new MovieMaterial(_sprite1, {interactive:true, smooth:true,
precision:5} );
_tree.replaceMaterial(CentralMaterialLibrary.getMaterial("aw_1"),_matanim);??????.addOnMouseDown(onMouseDownOnObject); i need to call my object from within the bsp tree (it would be so nice if i could control directly the objects in my swf file(sprite1) (buttons for example)
