_sprite1 = new sprite1();
_matanim = new MovieMaterial(_sprite1, {interactive:true, smooth:true,
precision:5} );
_tree.replaceMaterial(CentralMaterialLibrary.getMaterial("aw_1"),_matanim);

??????.addOnMouseDown(onMouseDownOnObject);

i need to call my object from within the bsp tree (it would be so nice
if i could control directly the objects in my swf file(sprite1)
(buttons for example)

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