How can it be lower level than Gl/DirectX when it USES gl/DirectX?

-----Original Message-----
From: Michael Iv
Sent: Thursday, February 17, 2011 9:42 PM
To: [email protected]
Subject: Re: [away3d] Re: Future directions



> Man The API doesn't expose OpenGL . The API is even a lower level than OpenGL 
> lib . Although it does resemble OpenGL structure partially . 
> 
> Sent from my iPhone
> 
> On Feb 17, 2011, at 11:03 PM, bo <[email protected]> wrote:
> 
>> Does it mean OpenGL will be exposed as an API for actionscript?
>> 
>> I found this interesting:
>> "as well as a new software 3D renderer fallback that will aim to
>> provide the vast majority of computers with fast, reliable, 3D
>> rendering in Flash"
>> 
>> Vast majority of computers should have Intel integrated GPUs. I.e.,
>> the GMA 950, GMA X3100. If the fallback is necessary, does it mean the
>> software rasterizer the new Flash uses is faster than those integrated
>> GPUs?
>> 
>> Also, if Flash will have a native software fall back, would the
>> software rasterizer code portions from Away3D, Sandy, Sophie, and etc.
>> be considered obsolete?
>> 
>> Or is Adobe licensing one of the engine developers to create a
>> certified software OpenGL implementation for actionscript?
>> 
>> Thanks
>> 
>> On Feb 17, 1:45 pm, John Wilson <[email protected]>
>> wrote:
>>> No, the Molehill API which will provide the additional 3D support is
>>> too low level to be of any use without a 3D engine sitting on top of
>>> it.  See the MAX 2010 video on the Away3D home page (http://
>>> away3d.com/).
>>> 
>>> Regards,
>>> 
>>> John Wilson
>>> 
>>> On Feb 17, 3:54 pm, bo <[email protected]> wrote:
>>> 
>>> 
>>> 
>>>> It seems the next Flash version will have native 3D support with
>>>> hardware access. An OpenGL + GLSL binding? Or some proprietary API?
>>> 
>>>> I am curious what does it mean to our Away3D and other Flash software
>>>> 3D engine users.
>>> 
>>>> Would everyone just migrate to the new fast and standardized API and
>>>> have no incentive to come back to software based engines?
>>> 
>>>> Thanks- Hide quoted text -
>>> 
>>> - Show quoted text -

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