Glad it fixed your issue!
Nice to hear that you find Prefab handy.

Fabrice

On Feb 18, 2011, at 8:49 PM, Frogontop wrote:

> Brilliant, thanks it worked,,, changed the mime type (3ds was not
> supported). By the way, your preFab tool is amazing!
> 
> On Feb 18, 12:25 pm, Fabrice3D <[email protected]> wrote:
>> If you're sure its there and that the url is relative to swf or absolute. 
>> Try adress of the 3ds file in browser, if you get file not found, add a txt 
>> file next to it. If it found, it probably means that your server doesn't 
>> support this mime type. You need to add a serverinfo file in parent dir. If 
>> the 3ds file is found, then the url you passed to loader3D is wrong.
>> 
>> Fabrice
>> 
>> On Feb 18, 2011, at 18:52, Frogontop <[email protected]> wrote:
>> 
>> 
>> 
>>> Using the demo Advanced Frustum Hotel "locally" I can use the demo no
>>> problem, however as soon as i upload the file and all it's support
>>> files to the remote server, i get a red cube giving me an Error #2032.
>>> Curious as to why this is happening on the remote, but not locally,
>>> all the required 3ds files and textures are where they are supposed to
>>> be... any ideas?
>> 
>>> Cheers,
>> 
>>> Jeff- Hide quoted text -
>> 
>> - Show quoted text -

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