Glad it fixed your issue! Nice to hear that you find Prefab handy. Fabrice
On Feb 18, 2011, at 8:49 PM, Frogontop wrote: > Brilliant, thanks it worked,,, changed the mime type (3ds was not > supported). By the way, your preFab tool is amazing! > > On Feb 18, 12:25 pm, Fabrice3D <[email protected]> wrote: >> If you're sure its there and that the url is relative to swf or absolute. >> Try adress of the 3ds file in browser, if you get file not found, add a txt >> file next to it. If it found, it probably means that your server doesn't >> support this mime type. You need to add a serverinfo file in parent dir. If >> the 3ds file is found, then the url you passed to loader3D is wrong. >> >> Fabrice >> >> On Feb 18, 2011, at 18:52, Frogontop <[email protected]> wrote: >> >> >> >>> Using the demo Advanced Frustum Hotel "locally" I can use the demo no >>> problem, however as soon as i upload the file and all it's support >>> files to the remote server, i get a red cube giving me an Error #2032. >>> Curious as to why this is happening on the remote, but not locally, >>> all the required 3ds files and textures are where they are supposed to >>> be... any ideas? >> >>> Cheers, >> >>> Jeff- Hide quoted text - >> >> - Show quoted text -
