I am not using adjust...
you are refering to the adjust method defined inside the Vertext
class, but i just happened to call my function similar.

what i also found out is, if i change the vertices while looking at
them (i.e. they are inside the view of the camera while the values are
being altered) it works much better then when it happens outside the
camera view. maybe that can give a hint as to where the problem lies.

regards (and thnx for all the answers so far, even if they didnt
help :)

joergipoergi

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