I am not using adjust... you are refering to the adjust method defined inside the Vertext class, but i just happened to call my function similar.
what i also found out is, if i change the vertices while looking at them (i.e. they are inside the view of the camera while the values are being altered) it works much better then when it happens outside the camera view. maybe that can give a hint as to where the problem lies. regards (and thnx for all the answers so far, even if they didnt help :) joergipoergi
