I was assuming intersection, but only because that's how I envisage a 2D person seeing our 3D objects, so that's how I try to get my head around 4D objects.
To be honest though, I haven't really thought this through! On Apr 2, 10:33 am, makc <[email protected]> wrote: > On 2 Кві, 12:12, wagster <[email protected]> wrote: > > > Mathematically you can have as many dimensions as you like. The > > problem is how to look at them. > > then why stop at 4D altogether? why not Away "XD" > > also, what would be your approach to this? you can do projection, but > then the image is going to be very messy. or you can do intersection, > but then you will have to do a lot of math.
