I was assuming intersection, but only because that's how I envisage a
2D person seeing our 3D objects, so that's how I try to get my head
around 4D objects.

To be honest though, I haven't really thought this through!

On Apr 2, 10:33 am, makc <[email protected]> wrote:
> On 2 Кві, 12:12, wagster <[email protected]> wrote:
>
> > Mathematically you can have as many dimensions as you like.  The
> > problem is how to look at them.
>
> then why stop at 4D altogether? why not Away "XD"
>
> also, what would be your approach to this? you can do projection, but
> then the image is going to be very messy. or you can do intersection,
> but then you will have to do a lot of math.

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