i guess you can use pushFront and pushBack proporties of the objects to set their depths, but as long as ownCanvas is true your glowing Object can only be placed in front or behind the other Objects....(you could set ownCanvas of other Objects to true, to display some Objects behind, and other Objects in front of your glowing Object)
On 6 Apr., 23:32, Nathan Queija <[email protected]> wrote: > Hi Guys! > I have a doubt! > I am using tweenmax to apply a glowfilter on my object. > Ok, it works fine! > but, to this work I have to set the property owncanvas to true, if i > don't do this, no filter is displayed. > The problem is, when I set this property, my object is overlapping the > other objects in the scene. > Can you help me please? > Thanks! > Sorry for the bad english!
