I have a 3.5 version away3D . Model(genereted from prefab) loaded up on stage and has coordinates (0,0,0).
model.x=model.y=model.z=0;//--All is o'key and works well. I try to load this model(genereted for ver 3.6 from prefab) to stage with ver. 3.6 And can not understand why now I have the next: model.x=model.y=0; model.z=30; I have not any code for modify coordinate of my model after loading. What is this? Is this a bug of ver 3.6 or it's a feature?
