Now seriously ,I am not sure you can get it working when applying to a single face.Fresnel simulates a kinda water reflections which depend on the viewer angle.So you need the whole surface of the mesh to have the material in order to produce the reflections/refractions in the correct way.I guess David Lenaerts can give the precise answer .
On Tue, May 24, 2011 at 2:49 PM, Michael Iv <[email protected]> wrote: > Just published a book which has a lot info on working with PB materials > (Fresnel is among them) ;) > http://www.packtpub.com/away3d-3-6-cookbook/book > > > On Tue, May 24, 2011 at 2:47 PM, Guido <[email protected]> wrote: > >> Hi, >> >> i work with Away3D since a few weeks, and i try to apply a >> FresnelPBMaterial to a Face of a Mesh. But it don't work. >> >> Can someone help me? >> >> Guido. > > > > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity| > www.neurotechresearch.com > http://blog.alladvanced.net > Tel:054-4962254 > [email protected] > [email protected] > > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
