Yes, I also think it is physics, not Away3D. My physics engine is my own home-brewed solution. I am using lots of Adobe's Vector3D's and Matrix3D's, and I am wondering if they calculate slightly differently on different computers. But I don't really know what I am talking about. My physics engine is not a real, iterative sub-step simulation, just a one-step set of calculations per frame, so it *should* always produce the same results. But I probably still figured out a way to do something screwy...
Thanks, Shawn On Wed, Jun 1, 2011 at 10:02 AM, richardolsson <[email protected]> wrote: > I was also unable to reproduce the issue you're describing (and I'm on > a mac) but it sounds from your description like it's a physics issue > rather than a rendering (Away3D) problem. What kind of physics engine > are you using? > > Looking neat btw. :) > > Cheers > /R > > > On Jun 1, 3:28 pm, Shawn McInerney <[email protected]> wrote: >> Thanks, guys! I'm thinking it may be a problem limited to Macs... >> >> >> >> >> >> >> >> >> >> On Wed, Jun 1, 2011 at 12:31 AM, Choons <[email protected]> wrote: >> > works great on my Windows Vista machine. The other cars are semi- >> > transparent and I couldn't smash into them but figured that's the way >> > it's designed. Great job on getting a full game up and working ; ) >> >> > On May 31, 10:24 pm, Shawn <[email protected]> wrote: >> >> I am experiencing a very strange error in my Away3DLite racing game. >> >> On some computers the cars flip around erratically, while on others >> >> they work fine. For example, on my brother's Apple Mac, Flash Player >> >> v10.3, the cars suddenly flip around backwards as they cross the >> >> starting line. This does not happen on any of the 3 Windows computers >> >> in my home. >> >> >> - Has anybody else experienced different 3d results in their projects >> >> on different computers? >> >> - If you have a moment, could you please test my game on your computer >> >> and let me know if the car flips when crossing the starting line? >> >> - Anybody have any thoughts on what could be causing this? >> >> >> Here is the link to the game:http://moosemouse.com/big_time_racing.htm >> >> >> Thanks for your help! >> >> Shawn >> >> -- >> Shawn McInerney >> MooseMouse Media, Inc.http://moosemouse.com >> [email protected] > -- Shawn McInerney MooseMouse Media, Inc. http://moosemouse.com [email protected]
