righteous. thanks, John
On Jun 1, 6:51 pm, John Brookes <[email protected]> wrote: > Matrix3DUtils.getForward(... > Gives you the normalized direction the plane is looking. > > Or copy the planes tranform to the sprite and use moveForward left etc
righteous. thanks, John
On Jun 1, 6:51 pm, John Brookes <[email protected]> wrote: > Matrix3DUtils.getForward(... > Gives you the normalized direction the plane is looking. > > Or copy the planes tranform to the sprite and use moveForward left etc