I just had a look at your code. What are you using to write it?
FlashBuilder? It seems like a lot of code to make that demo. Anyway,
the fact that it only does it on one side of the chest strongly
suggests to me that there is something wrong in the mesh of the chest.
The Chest class you use sets ownCanvas to false so that could be
negating any canvas settings. Why don't you try a different chest mesh
with the same code and see if it works?

On Jun 2, 1:14 am, andrew barry <[email protected]> wrote:
> i cant solve this problem!

Reply via email to