On 3 июн, 10:58, John Brookes <[email protected]> wrote: > BasicDiffuseMethod(BitmapMaterial(YourMesh.material).diffuseMethod).alphaTh > reshold > = .5
when use alphaThreshold - FPS is down, why? In scene 300 sprites with Transparent texture and FPS = 30((( it is bad <img src="http://sinteenage.at.ua/screenshots/siteenage_sx01.jpg" />
