On 3 июн, 10:58, John Brookes <[email protected]> wrote:
> BasicDiffuseMethod(BitmapMaterial(YourMesh.material).diffuseMethod).alphaTh 
> reshold
> = .5

when use alphaThreshold - FPS is down, why?
In scene 300 sprites with Transparent texture and FPS = 30((( it is
bad
<img src="http://sinteenage.at.ua/screenshots/siteenage_sx01.jpg"; />

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