I had the same problem as well a while ago (also made a topic about it). Only I parented the camera to another object (instead of adding it to a 3DContainer). I also did what John did to solve it.
On Jun 2, 9:19 pm, Choons <[email protected]> wrote: > here's another "interesting" consequence of putting the view.camera > inside my container - I just flew outside of the skybox altogether > > On Jun 2, 9:30 am, Michael Iv <[email protected]> wrote: > > > Btw if you only copy containers matrix you will have no problem at all > > > Sent from my iPhone > > > On Jun 2, 2011, at 4:56 PM, John Brookes <[email protected]> wrote: > > > > Going by your previous questions. (camera as child) > > > The Skybox is ignored in the clipping. > > > > But when I had my camera as a child of an object. > > > It seemed to break whether the skybox got ignored in clipping. > > > Ended up just copying the parents transform to the camera and using > > > camera back in scene space. > > > Didn't get the problem after that.
