I had the same problem as well a while ago (also made a topic about
it). Only I parented the camera to another object (instead of adding
it to a 3DContainer). I also did what John did to solve it.

On Jun 2, 9:19 pm, Choons <[email protected]> wrote:
> here's another "interesting" consequence of putting the view.camera
> inside my container - I just flew outside of the skybox altogether
>
> On Jun 2, 9:30 am, Michael Iv <[email protected]> wrote:
>
> > Btw if you only copy containers matrix you will have no problem at all
>
> > Sent from my iPhone
>
> > On Jun 2, 2011, at 4:56 PM, John Brookes <[email protected]> wrote:
>
> > > Going by your previous questions. (camera as child)
> > > The Skybox is ignored in the clipping.
>
> > > But when I had my camera as a child of an object.
> > > It seemed to break whether the skybox got ignored in clipping.
> > > Ended up just copying the parents transform to the camera and using 
> > > camera back in scene space.
> > > Didn't get the problem after that.

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