I'm hoping someone smarter than me might know the answer to this
offhand.  Given start point A, and end point B, I'm trying to
calculate the curve control/anchor point (C) such that the curve
touches point D at it's apex.

In other words, I need to guarantee an animated (PathAnimation) object
goes from point A, to point D, to point B, but the only way to force
the curve to intersect point D is to mathematically calculate the
control/anchor point (C) to force it into the position I want.

Admittedly, it's been way too long since I've done this kind of math.
Can anyone offer some direction?

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