I am having the same problem. I want for a Sprite3D to always be on top, but I can't find any tutorial/reference with explanation. Moreover, distanceScaling doesn't seem to affect something at all. Set it 'true' or 'false', the Sprite3D object acts in exactly the same way.
- [away3d] Ats.: Re: Sprite 3D questions, Sprite3D bug? Toidas
