On Sat, 2011-06-04 at 21:13 +0200, Ed Lin wrote: > On Sat, Jun 4, 2011 at 7:34 PM, Ian Santopietro <isan...@gmail.com> wrote: > > In this case, Super+number for the launcher eould be disabled, and would be > > activated per window instead. I'll try to make a mockups, but it'll be a > > little later today. > > That would appear to be arbitrary and inconsistent and break user > expectations. It would be the solution if spread mode was a separate > view, without a launcher visible. But for several reasons, one > mentioned above this isn't desirable. >
Ok, I can understand that, and I also know that you can use the arrow keys and Return/Enter to select a Window, but it took me a long time of experimenting to find out what to do. Possibly something that a naive user would not be able to find out. The real problem here is what do we do to help a user in those 'what do I do now' situations. I get the feeling that users really love Unity when they know what to do, but hate it when it just looks at them without giving any clues. I don't know the best way to tackle this, but making things a bit more obvious is one of them, and that is the merit of numbering the windows. Another way would be to have a sort of 'information mode', maybe toggled on and off with F1, that could print on screen 'You can select a window by clicking it with the mouse, or select a window with the arrow keys and press Enter or Return'. Tony _______________________________________________ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp