On Sat, Jun 4, 2011 at 11:24 PM, Tony Pursell <a...@princeswalk.fsnet.co.uk> wrote:
> Ok, I can understand that, and I also know that you can use the arrow > keys and Return/Enter to select a Window, but it took me a long time of > experimenting to find out what to do. Possibly something that a naive > user would not be able to find out. The real problem here is what do we > do to help a user in those 'what do I do now' situations. I get the > feeling that users really love Unity when they know what to do, but hate > it when it just looks at them without giving any clues. > > I don't know the best way to tackle this, but making things a bit more > obvious is one of them, and that is the merit of numbering the windows. > > Another way would be to have a sort of 'information mode', maybe toggled > on and off with F1, that could print on screen 'You can select a window > by clicking it with the mouse, or select a window with the arrow keys > and press Enter or Return'. > I think by just having a highlight around the currently hovered/selected window in spread view we'd make this a lot more obvious to the users. Some kind of keyboard hinting would be great too. The obvious way to put keyboard shortcuts in Unity is: the menubar! It currently does nothing in spread view.... _______________________________________________ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp