Ok,with USB headset, does the driver is needed?

On Tue, Mar 24, 2015 at 7:58 PM, Harvey White <ma...@dragonworks.info>
wrote:

> On Tue, 24 Mar 2015 12:33:49 +0530, you wrote:
>
> >How to use the switch/push buttton to record voice in beaglebone? Is it by
> >using gpio programming by setting the pin as input?
>
> You'd use GPIO programming and set the pin as an input.  Pressing it
> can start whatever part of your program you want.
>
> It seems as if you need to look a bit more deeply into basic
> microprocessor functions if you're asking this kind of question.  The
> program to record could be initiated by almost anything, a remote
> command, a pushbutton, or even a sound.
>
> Harvey
>
> >
> >On Fri, Mar 13, 2015 at 11:07 AM, Harvey White <ma...@dragonworks.info>
> >wrote:
> >
> >> On Fri, 13 Mar 2015 10:34:08 +0530, you wrote:
> >>
> >> >Does USB headset mic amplifies input speech signal?
> >>
> >> Probably, but you'd have to look at the specifications to be sure. The
> >> input is voice, the output is a digital data stream.  The microphone
> >> puts out millivolts, the USB data stream can be scaled to anything.
> >>
> >> Check the specifications, or borrow one and try it.
> >>
> >> Harvey
> >>
> >>
> >> >
> >> >On Thu, Mar 12, 2015 at 10:37 AM, Harvey White <ma...@dragonworks.info
> >
> >> >wrote:
> >> >
> >> >> On Wed, 11 Mar 2015 21:49:00 -0700 (PDT), you wrote:
> >> >>
> >> >> >Will USB headset with mic work for audio application that records
> sound
> >> >> and
> >> >> >playback on beaglebone with quality?Here is there is no need for
> >> separate
> >> >> >pre- amplifier or circuit that requires biasing mic voltage?
> >> >>
> >> >> The hardware can't tell the difference between being plugged into the
> >> >> BBB and a standard computer.  The microphone will be properly biased.
> >> >>
> >> >> You will have to have a driver to communicate with the USB interface
> >> >> in the headset.
> >> >>
> >> >> Harvey
> >> >>
> >> >> >
> >> >> >
> >> >> >On Monday, February 24, 2014 at 5:00:39 AM UTC+5:30, Kenji Nakasone
> >> wrote:
> >> >> >>
> >> >> >> Same problem here with beatblock bluetooth speaker. I pair the
> >> speaker
> >> >> but
> >> >> >> can listen to music on it.
> >> >> >>
> >> >> >> I tried creating .asoundrc and asound.conf
> >> >> >>
> >> >> >> I run:
> >> >> >> mplayer -ao alsa:device=btheadset  song.mp3
> >> >> >>
> >> >> >> but I get this:
> >> >> >>
> >> >> >> [AO_ALSA] alsa-lib: dlmisc.c:236:(snd1_dlobj_cache_get) Cannot
> open
> >> >> shared
> >> >> >> library /usr/lib/alsa-lib/libasound_module_pcm_bluetooth.so
> >> >> >> [AO_ALSA] Playback open error: No such device or address
> >> >> >> Failed to initialize audio driver 'alsa:device=btheadset'
> >> >> >> Could not open/initialize audio device -> no sound.
> >> >> >> Audio: no sound
> >> >> >> Video: no video
> >> >> >>
> >> >> >> any help?
> >> >> >>
> >> >> >> On Wednesday, February 25, 2009 3:43:45 AM UTC-2,
> vijay...@gmail.com
> >> >> >> wrote:
> >> >> >>>
> >> >> >>> Hi,
> >> >> >>>       I am trying to use USB headset with Beagle Board.I have
> >> >> >>> connected USB headset to beagle board through USB hub.I am not
> able
> >> to
> >> >> >>> listen audio through USB headset. But at the same time i can hear
> >> the
> >> >> >>> audio through normal headset (Through sterio audio output jack).I
> >> can
> >> >> >>> see USB headset is getting detected on Beagle Board.
> >> >> >>>       Please help me in this case. First thing is it possible to
> use
> >> >> >>> USB headset with Beagle Board? Do i need to modify any
> configuration
> >> >> >>> file Or Some Kernel Configuration? Or what other changes i need
> to
> >> do
> >> >> >>> for using the USB headset with Beagle Board.It will be great
> help if
> >> >> >>> you provide the solution.
> >> >> >>>
> >> >> >>> Thanks,
> >> >> >>> Vijay Swami
> >> >> >>>
> >> >> >>
> >> >>
> >> >> --
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