thanks for suggestions turns out that my problem was that I was using an old 3.8 image
I learnt from the book how to file out and file in - as soon as I tested my code in the 3.9 image it worked fine! A friend sent me some other information from the bugs site pointing out a bug in SimpleSwitchMorph in earlier versions: http://bugs.squeak.org/print_bug_page.php?bug_id=3530 Summary: 0003530: SimpleSwitchMorph does not actually implement switch functionality -- Bill Kerr http://billkerr2.blogspot.com/ On 9/20/07, Steve Moffitt <[EMAIL PROTECTED]> wrote: > > Hi Bill -- > The game works fine in my image. > 1) The first thing I would look at is when the debugger comes up I > would select the second line from the top of the list that is shown > in the top pane of the debugger. When you do that the debugger opens > and will have the offending message highlighted. I would select the > object that is getting that message and cmd-i ( or ctl-i ) which > brings up an inspector which will show you if you really have > aSBECell or not. If you are not getting the right object there is > probably something in the code that you did not copy correctly. Did > you type the instructions in ? > 2) same steps as one. > > By the way the code for the examples can be downloaded from > squeaksource.com > > Steve > _______________________________________________ > Beginners mailing list > Beginners@lists.squeakfoundation.org > http://lists.squeakfoundation.org/mailman/listinfo/beginners >
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