On Sat, May 20, 2006 9:24 am, Jim Lux wrote: > But.. if you want state of the art "production quality" things like > flapping capes on Superman, natural looking hair on Sully, etc., you're > probably going to use whatever platform supports the modeling tools you > need. It IS true that a lot of the underlying algorithms get initially > developed in a *nix world, but by the time they get integrated into a > production suite, the choice is more driven by whatever the users are > currently familiar with, and if that's windows, that's what it will get > ported to.
Pixar uses Maya (circa $7000 for a license for the "Unlimited" version that will render hair and cloth animation more accurately). Maya runs on Linux, Irix, Mac OS X, and Windows; however, it does have somewhat restrictive hardware requirements. Brice _______________________________________________ Beowulf mailing list, [email protected] To change your subscription (digest mode or unsubscribe) visit http://www.beowulf.org/mailman/listinfo/beowulf
