It happens at another point in the scanning process every time. I've
already set logging to debugging level, but couldn't find any messages
I thought could relate to this error. (Except maybe loads of resizing
errors)


-- 
verypsb

1x Boom, 1x Classic, 1x Duet, 1x Receiver, 1x Touch
Please vote for bug 17207: Artwork scanning fails when a scheduled
clear & rescan has been initiated.
http://bugs.slimdevices.com/show_bug.cgi?id=17207
Please vote for bug 17226: Now playing doesn't work on Touch and
Controller (Squeezeplay) after a server restart.
http://bugs.slimdevices.com/show_bug.cgi?id=17226
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