It happens at another point in the scanning process every time. I've already set logging to debugging level, but couldn't find any messages I thought could relate to this error. (Except maybe loads of resizing errors)
-- verypsb 1x Boom, 1x Classic, 1x Duet, 1x Receiver, 1x Touch Please vote for bug 17207: Artwork scanning fails when a scheduled clear & rescan has been initiated. http://bugs.slimdevices.com/show_bug.cgi?id=17207 Please vote for bug 17226: Now playing doesn't work on Touch and Controller (Squeezeplay) after a server restart. http://bugs.slimdevices.com/show_bug.cgi?id=17226 ------------------------------------------------------------------------ verypsb's Profile: http://forums.slimdevices.com/member.php?userid=17295 View this thread: http://forums.slimdevices.com/showthread.php?t=87721 _______________________________________________ beta mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/beta
