Commit: 51188ecbf16f2a9cd16e2fc3c170bc2f621315f6
Author: Jorge Bernal
Date:   Sat Jun 20 01:18:39 2015 +0200
Branches: master
https://developer.blender.org/rB51188ecbf16f2a9cd16e2fc3c170bc2f621315f6

BGE Cleanup: Translation of several comments in Dutch

===================================================================

M       source/gameengine/Ketsji/KX_CameraActuator.cpp

===================================================================

diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp 
b/source/gameengine/Ketsji/KX_CameraActuator.cpp
index acf30b48..4dc30ae 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp
@@ -288,7 +288,7 @@ bool KX_CameraActuator::Update(double curtime, bool frame)
        from[1] += fac * fp1[1];
        from[2] += fac * fp1[2];
        
-       /* alleen alstie ervoor ligt: cross testen en loodrechte bijtellen */
+       /* only for it lies: cross test and perpendicular bites up */
        if (inp < 0.0f) {
                if (fp1[0] * fp2[1] - fp1[1] * fp2[0] > 0.0f) {
                        from[0] -= fac * fp1[1];
@@ -300,7 +300,7 @@ bool KX_CameraActuator::Update(double curtime, bool frame)
                }
        }
 
-       /* CONSTRAINT 5: minimum / maximum afstand */
+       /* CONSTRAINT 5: minimum / maximum distance */
 
        rc[0] = (lookat[0]-from[0]);
        rc[1] = (lookat[1]-from[1]);
@@ -323,7 +323,7 @@ bool KX_CameraActuator::Update(double curtime, bool frame)
        }
 
 
-       /* CONSTRAINT 7: track to schaduw */
+       /* CONSTRAINT 7: track to floor below actor */
        rc[0] = (lookat[0]-from[0]);
        rc[1] = (lookat[1]-from[1]);
        rc[2] = (lookat[2]-from[2]);

_______________________________________________
Bf-blender-cvs mailing list
Bf-blender-cvs@blender.org
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to