Hi, Note for interested devs: video texture is working in the game engine, via ffmpg. You could check on the code there and see how to copy it.
> Remember that this is a very early work I'm showing you, so don't > get scared!! The final project will look nothing like this. Well, a mockup or render that shows how it will look instead could help then :) It's especially difficult to imagine how these drawings will behave as video, layered in 3d window, and without alpha? -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation t...@blender.org www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 10 Feb, 2010, at 16:06, Juan Pablo Bouza wrote: > Hey! Here is jpbouza reporting in! > > With the fundings of the National Institute of cinematography > (INCAA) here in Argentina we are going to start making a feature > film entirely with Blender and Gimp. > > This film will consist on a series of short stories by Julio > Cortázar (a very renowned Argentinian writer). The idea is that the > film will be 2.5D. Basically it will be based on drawings and > paintings made by important Argentinian artists. > So we are going to use Motion Graphics techniques with Blender. In > most cases, we will be using cut out characters imported from > gimp's XCF files, and those layers will be placed as textures over > planes. > > Well, the feature that we are missing is to be able to see video or > image sequence textures in real time over those meshes in GLSL view. > In other words, this textures should refresh in real time when you > hit the PLAY button. > > Initially we were thinking on using Blender 2.49, but if you find > that this is easier to code in 2.5 go ahead. > > In case you are interested in coding this feature, here is a blend > file with a very rough test of the technique. > > http://dl.dropbox.com/u/1716042/cronos.blend > > We are using this very clever script for importing xcf layers into > blender: > > http://alexvaqp.googlepages.com/xcf_layers_suite_en > > Here is an early preview of the project: > > http://vimeo.com/5655926 > > Password: cronopios > > The first video is a short film I did 5 years ago (I did it on my > own, and it was one of the first serious things I ever did so it has > a lot of things that could be better). The idea is to re-make that > short film too. > At the end of the video there are two previews of the early artwork > of two of the painters involved in the project. > > Here is a very badly encoded version of the first video with english > subtitles: > > http://www.youtube.com/watch?v=tEebDhSxncU > > > Remember that this is a very early work I'm showing you, so don't > get scared!! The final project will look nothing like this. > > > The project will be starting on March presumably, so there is more > than a month to code the feature. > > For those who are interested, just contact me at jpbo...@gmail or at > #blendercoders channel and we'll talk about deadlines, money, etc etc. > > See you! > > > Juan Pablo Bouza > > www.jpbouza.com.ar > > _________________________________________________________________ > ¿Buscás compañero de viaje para estas vacaciones? Aprovechá MSN Amor > y Amistad > http://match.ar.msn.com/channel/index.aspx?trackingid=1056241 > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers