This paper describes a method for cyclical cloth variation (which can be applied to other simulations such as hair and fur movement) and also color variation methods for cloth
http://isg.cs.tcd.ie/cosulliv/Pubs/EG2006Dobbyn.pdf This could reduce a lot of calculation for secondary characters, possibly even main characters; and would also be useful for game characters. LetterRip _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers