Hi everyone, I wanted to start work on improving background images, right now the only thing that can be done with background images is adjusting the scale, and x/y position this does not leave very much flexibility. What I propose on doing is creating a "Reference Image" or "Image" option in empty objects, or possibly adding a new "Image" object using empty objects as the foundation. This would eliminate the need to adjust the images external to Blender plus many more benefits:
1.) Image orientation - Allows any image orientation and scale helping with aligning and fine tuning images. 2.) Multiple Images with varying depths - This functionality would be invaluable when modeling objects with cross sections. 3.) Scenes - Allows images to be used as objects in scenes saving time on modeling and allows "stacked" image backgrounds similar to cartoon style backgrounds. 4.) Foreground Images - By using X-Ray the image would be rendered in the foreground. 5.) Projection - When Project Paint is finished this will allow the addition for the ability to move the image over a object and project the image into the texture. 6) Flexibility - This allows Blender to be much more flexible by not tying the images to just a view orientation. 6.) Implementation - This functionality would be quite easy to implement since none of the views would be affected by adding more options. I would really like some feedback on this from everyone. /Thanks, Andy Braham/ [IRC: Smurfinator] _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers